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2026-08-23 11:11:36 +03:00
commit 0548f8de26
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const std = @import("std");
const zluau = @import("luau");
const luau = @import("luau.zig");
const c = @cImport({
@cInclude("../include/bridge.h");
});
pub fn run(
allocator: std.mem.Allocator,
io: std.Io,
name: [:0]const u8,
source: []const u8,
) !void {
c.xsh_set_luau_flags();
var L = try zluau.init(&allocator);
defer L.deinit();
try L.Lopenlibs();
try luau.init(L, io);
const bytecode = zluau.compile(
allocator,
source,
.{},
) catch |err| {
std.debug.print(
"xsh: failed to compile '{s}': {}\n",
.{ name, err },
);
return err;
};
defer allocator.free(bytecode);
// try L.load(name, bytecode, 0);
L.load(name, bytecode, 0) catch |err| {
const message = L.tostring(-1) orelse "unknown Luau load error";
std.debug.print(
"xsh: failed to load '{s}': {s} ({})\n",
.{ name, message, err },
);
L.pop(1);
return err;
};
const call = L.pcall(0, 0, 0);
if (call.check()) |_| {
return;
} else |err| {
const message = L.tostring(-1) orelse "unknown Luau runtime error";
std.debug.print(
"xsh: {s}\n",
.{message},
);
L.pop(1);
return err;
}
}